Spencer Salazar

Chief Technology Officer, Output

Spencer is the Chief Technology Officer at Output, Inc, where he developed the technical architecture for the Co-Producer suite of music production tools. Previously, he grew the company's engineering teams through a series A funding round and led the engineering efforts for Output products like Arcade, Portal, and Thermal. His work, spanning industry and academia, is focused on interactive computer systems for musical performance and composition. 

Previously, he taught at California Institute of the Arts, following his doctoral studies at Stanford CCRMA. At CCRMA, he developed his dissertation research on Auraglyph, a modular sketch-based programming system for computer music, and was a co-director of the Stanford Laptop Orchestra. He is also a lead architect and adviser for the ChucK music programming language. In the past he has prototyped consumer electronics for Microsoft and architected large-scale social music interactions for Smule, an iPhone application developer, including the popular Ocarina and I Am T-Pain apps. 

He received a Doctor of Philosophy in Computer-based Music Theory and Acoustics from Stanford University in 2017 and a Bachelor of Science and Engineering in Computer Science from Princeton University in 2006.

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